﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TimeQuest
{
    public enum GameStates
    {
        MainMenu,
        Playing,
        ShowingMessage,
    }
    public enum Cursors
    {
        Touch,
        Look,
        Walk,
        Talk,
        Smell
    }
    public enum Directions
    {
        Up,
        Down,
        Left,
        Right
    }
}